The School of Digital Arts
The School of Digital Arts (SODA) is our response to, and an investment in, screen-based business and technologies. It will create a digital skills powerhouse that will host a diverse programme of degree apprenticeships, continuing professional development, work-based training, undergraduate and postgraduate courses and resources. It will build on the award-winning strengths of the Manchester School of Art, and bring together creative and craft disciplines, technical and scientific skills, industry partnerships and global research to train the next generation of talent, who will ensure that the UK continues to compete on an international scale.
Due to open in 2021, our new purpose-built £35m School will work closely with key cultural and industry partners including: Red Productions, BBC, ITV and HOME to ensure that Greater Manchester has the skills base needed to support its continued growth as a centre of cultural capital and creative innovation. It is estimated that the School could generate an annual boost of £13 million for the local economy. SODA has been awarded £14.9m of Government funding through the Greater Manchester Combined Authority – which has been matched by the University.
Lecturer – Animation
Ideally, you should have experience of a creative approach to designing and delivering higher education curriculum at undergraduate and postgraduate levels in subject specific and interdisciplinary contexts. This role requires a versatile approach and ability to contribute to a vibrant and collaborative team that spans a wide range of digital arts disciplines, encompassing both academic and industry professionals.
You will have the ability to inspire students toward development alongside proven experience as a digital animator. You should have an active animation practice, research practice and/or knowledge exchange profile that will inform your teaching. As part of the new School of Digital Arts, you will focus on digital animation (such as visual effects/interactive/motion graphics) as well as emerging forms of animation including AI/interactive/social media animation that extends traditional practice into new areas.
This role requires an in-depth understanding of current industry trends as well as the ability to conduct research and deliver programmes that are grounded in the present but offer space to explore the future – leading students to investigate what it means to be a creative media practitioner at the convergence of storytelling, technology and innovation.
A good first degree in a relevant discipline, with professional or higher level qualifications such as PhD is desirable.
Submit a cover letter and CV via our application portal. If you have any questions or would like further information, please contact J.R.Griffiths@mmu.ac.uk
Please note that this vacancy is for a full time (37hours) position.
Manchester Metropolitan University is committed to supporting the rights, responsibilities, dignity, health and wellbeing of staff and students through our commitment to equality, diversity and inclusion.
We promote applications from all sections of the community, irrespective of background, belief or identity, recognising the benefits that a diverse organisation can bring. We particularly encourage applications from Black and Minority Ethnic candidates, who we recognise are underrepresented in this area.